Remove ping logic

This commit is contained in:
Owen
2025-07-17 14:43:47 -07:00
parent 330b28ad9c
commit 9c7e74ef37

View File

@@ -258,101 +258,13 @@ export const handleNewtRegisterMessage: MessageHandler = async (context) => {
};
};
/**
* Selects the most suitable exit node from a list of ping results.
*
* The selection algorithm follows these steps:
*
* 1. **Filter Invalid Nodes**: Excludes nodes with errors or zero weight.
*
* 2. **Sort by Latency**: Sorts valid nodes in ascending order of latency.
*
* 3. **Preferred Selection**:
* - If the lowest-latency node has sufficient capacity (≥10% weight),
* check if a previously connected node is also acceptable.
* - The previously connected node is preferred if its latency is within
* 30ms or 15% of the best nodes latency.
*
* 4. **Fallback to Next Best**:
* - If the lowest-latency node is under capacity, find the next node
* with acceptable capacity.
*
* 5. **Final Fallback**:
* - If no nodes meet the capacity threshold, fall back to the node
* with the highest weight (i.e., most available capacity).
*
*/
function selectBestExitNode(
pingResults: ExitNodePingResult[]
): ExitNodePingResult | null {
const MIN_CAPACITY_THRESHOLD = 0.1;
const LATENCY_TOLERANCE_MS = 30;
const LATENCY_TOLERANCE_PERCENT = 0.15;
// Filter out invalid nodes
const validNodes = pingResults.filter((n) => !n.error && n.weight > 0);
if (validNodes.length === 0) {
logger.error("No valid exit nodes available");
if (!pingResults || pingResults.length === 0) {
logger.warn("No ping results provided");
return null;
}
// Sort by latency (ascending)
const sortedNodes = validNodes
.slice()
.sort((a, b) => a.latencyMs - b.latencyMs);
const lowestLatencyNode = sortedNodes[0];
logger.info(
`Lowest latency node: ${lowestLatencyNode.exitNodeName} (${lowestLatencyNode.latencyMs} ms, weight=${lowestLatencyNode.weight.toFixed(2)})`
);
// If lowest latency node has enough capacity, check if previously connected node is acceptable
if (lowestLatencyNode.weight >= MIN_CAPACITY_THRESHOLD) {
const previouslyConnectedNode = sortedNodes.find(
(n) =>
n.wasPreviouslyConnected && n.weight >= MIN_CAPACITY_THRESHOLD
);
if (previouslyConnectedNode) {
const latencyDiff =
previouslyConnectedNode.latencyMs - lowestLatencyNode.latencyMs;
const percentDiff = latencyDiff / lowestLatencyNode.latencyMs;
if (
latencyDiff <= LATENCY_TOLERANCE_MS ||
percentDiff <= LATENCY_TOLERANCE_PERCENT
) {
logger.info(
`Sticking with previously connected node: ${previouslyConnectedNode.exitNodeName} ` +
`(${previouslyConnectedNode.latencyMs} ms), latency diff = ${latencyDiff.toFixed(1)}ms ` +
`/ ${(percentDiff * 100).toFixed(1)}%.`
);
return previouslyConnectedNode;
}
}
return lowestLatencyNode;
}
// Otherwise, find the next node (after the lowest) that has enough capacity
for (let i = 1; i < sortedNodes.length; i++) {
const node = sortedNodes[i];
if (node.weight >= MIN_CAPACITY_THRESHOLD) {
logger.info(
`Lowest latency node under capacity. Using next best: ${node.exitNodeName} ` +
`(${node.latencyMs} ms, weight=${node.weight.toFixed(2)})`
);
return node;
}
}
// Fallback: pick the highest weight node
const fallbackNode = validNodes.reduce((a, b) =>
a.weight > b.weight ? a : b
);
logger.warn(
`No nodes with ≥10% weight. Falling back to highest capacity node: ${fallbackNode.exitNodeName}`
);
return fallbackNode;
return pingResults[0];
}