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Chungus 2.0
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202
server/private/lib/rateLimit.test.ts
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202
server/private/lib/rateLimit.test.ts
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/*
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* This file is part of a proprietary work.
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*
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* Copyright (c) 2025 Fossorial, Inc.
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* All rights reserved.
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*
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* This file is licensed under the Fossorial Commercial License.
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* You may not use this file except in compliance with the License.
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* Unauthorized use, copying, modification, or distribution is strictly prohibited.
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*
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* This file is not licensed under the AGPLv3.
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*/
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// Simple test file for the rate limit service with Redis
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// Run with: npx ts-node rateLimitService.test.ts
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import { RateLimitService } from './rateLimit';
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function generateClientId() {
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return 'client-' + Math.random().toString(36).substring(2, 15);
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}
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async function runTests() {
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console.log('Starting Rate Limit Service Tests...\n');
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const rateLimitService = new RateLimitService();
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let testsPassed = 0;
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let testsTotal = 0;
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// Helper function to run a test
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async function test(name: string, testFn: () => Promise<void>) {
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testsTotal++;
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try {
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await testFn();
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console.log(`✅ ${name}`);
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testsPassed++;
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} catch (error) {
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console.log(`❌ ${name}: ${error}`);
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}
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}
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// Helper function for assertions
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function assert(condition: boolean, message: string) {
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if (!condition) {
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throw new Error(message);
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}
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}
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// Test 1: Basic rate limiting
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await test('Should allow requests under the limit', async () => {
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const clientId = generateClientId();
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const maxRequests = 5;
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for (let i = 0; i < maxRequests - 1; i++) {
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const result = await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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assert(!result.isLimited, `Request ${i + 1} should be allowed`);
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assert(result.totalHits === i + 1, `Expected ${i + 1} hits, got ${result.totalHits}`);
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}
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});
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// Test 2: Rate limit blocking
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await test('Should block requests over the limit', async () => {
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const clientId = generateClientId();
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const maxRequests = 30;
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// Use up all allowed requests
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for (let i = 0; i < maxRequests - 1; i++) {
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const result = await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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assert(!result.isLimited, `Request ${i + 1} should be allowed`);
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}
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// Next request should be blocked
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const blockedResult = await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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assert(blockedResult.isLimited, 'Request should be blocked');
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assert(blockedResult.reason === 'global', 'Should be blocked for global reason');
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});
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// Test 3: Message type limits
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await test('Should handle message type limits', async () => {
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const clientId = generateClientId();
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const globalMax = 10;
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const messageTypeMax = 2;
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// Send messages of type 'ping' up to the limit
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for (let i = 0; i < messageTypeMax - 1; i++) {
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const result = await rateLimitService.checkRateLimit(
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clientId,
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'ping',
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globalMax,
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messageTypeMax
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);
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assert(!result.isLimited, `Ping message ${i + 1} should be allowed`);
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}
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// Next 'ping' should be blocked
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const blockedResult = await rateLimitService.checkRateLimit(
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clientId,
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'ping',
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globalMax,
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messageTypeMax
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);
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assert(blockedResult.isLimited, 'Ping message should be blocked');
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assert(blockedResult.reason === 'message_type:ping', 'Should be blocked for message type');
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// Other message types should still work
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const otherResult = await rateLimitService.checkRateLimit(
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clientId,
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'pong',
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globalMax,
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messageTypeMax
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);
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assert(!otherResult.isLimited, 'Pong message should be allowed');
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});
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// Test 4: Reset functionality
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await test('Should reset client correctly', async () => {
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const clientId = generateClientId();
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const maxRequests = 3;
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// Use up some requests
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await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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await rateLimitService.checkRateLimit(clientId, 'test', maxRequests);
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// Reset the client
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await rateLimitService.resetKey(clientId);
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// Should be able to make fresh requests
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const result = await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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assert(!result.isLimited, 'Request after reset should be allowed');
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assert(result.totalHits === 1, 'Should have 1 hit after reset');
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});
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// Test 5: Different clients are independent
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await test('Should handle different clients independently', async () => {
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const client1 = generateClientId();
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const client2 = generateClientId();
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const maxRequests = 2;
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// Client 1 uses up their limit
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await rateLimitService.checkRateLimit(client1, undefined, maxRequests);
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await rateLimitService.checkRateLimit(client1, undefined, maxRequests);
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const client1Blocked = await rateLimitService.checkRateLimit(client1, undefined, maxRequests);
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assert(client1Blocked.isLimited, 'Client 1 should be blocked');
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// Client 2 should still be able to make requests
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const client2Result = await rateLimitService.checkRateLimit(client2, undefined, maxRequests);
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assert(!client2Result.isLimited, 'Client 2 should not be blocked');
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assert(client2Result.totalHits === 1, 'Client 2 should have 1 hit');
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});
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// Test 6: Decrement functionality
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await test('Should decrement correctly', async () => {
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const clientId = generateClientId();
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const maxRequests = 5;
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// Make some requests
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await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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let result = await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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assert(result.totalHits === 3, 'Should have 3 hits before decrement');
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// Decrement
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await rateLimitService.decrementRateLimit(clientId);
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// Next request should reflect the decrement
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result = await rateLimitService.checkRateLimit(clientId, undefined, maxRequests);
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assert(result.totalHits === 3, 'Should have 3 hits after decrement + increment');
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});
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// Wait a moment for any pending Redis operations
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console.log('\nWaiting for Redis sync...');
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await new Promise(resolve => setTimeout(resolve, 1000));
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// Force sync to test Redis integration
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await test('Should sync to Redis', async () => {
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await rateLimitService.forceSyncAllPendingData();
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// If this doesn't throw, Redis sync is working
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assert(true, 'Redis sync completed');
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});
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// Cleanup
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await rateLimitService.cleanup();
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// Results
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console.log(`\n--- Test Results ---`);
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console.log(`✅ Passed: ${testsPassed}/${testsTotal}`);
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console.log(`❌ Failed: ${testsTotal - testsPassed}/${testsTotal}`);
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if (testsPassed === testsTotal) {
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console.log('\n🎉 All tests passed!');
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process.exit(0);
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} else {
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console.log('\n💥 Some tests failed!');
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process.exit(1);
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}
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}
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// Run the tests
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runTests().catch(error => {
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console.error('Test runner error:', error);
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process.exit(1);
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});
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