Files
DiscordChatExporter/DiscordChatExporter.Core.Models/Emoji.cs
Alexey Golub 2a223599f9 Streaming exporter
Fixes #125
Closes #177
2019-12-07 18:43:24 +02:00

58 lines
1.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Tyrrrz.Extensions;
namespace DiscordChatExporter.Core.Models
{
// https://discordapp.com/developers/docs/resources/emoji#emoji-object
public partial class Emoji
{
public string? Id { get; }
public string Name { get; }
public bool IsAnimated { get; }
public string ImageUrl { get; }
public Emoji(string? id, string name, bool isAnimated)
{
Id = id;
Name = name;
IsAnimated = isAnimated;
ImageUrl = GetImageUrl(id, name, isAnimated);
}
}
public partial class Emoji
{
private static IEnumerable<int> GetCodePoints(string emoji)
{
for (var i = 0; i < emoji.Length; i += char.IsHighSurrogate(emoji[i]) ? 2 : 1)
yield return char.ConvertToUtf32(emoji, i);
}
private static string GetTwemojiName(string emoji) =>
GetCodePoints(emoji).Select(i => i.ToString("x")).JoinToString("-");
public static string GetImageUrl(string? id, string name, bool isAnimated)
{
// Custom emoji
if (!string.IsNullOrWhiteSpace(id))
{
// Animated
if (isAnimated)
return $"https://cdn.discordapp.com/emojis/{id}.gif";
// Non-animated
return $"https://cdn.discordapp.com/emojis/{id}.png";
}
// Standard unicode emoji (via twemoji)
var twemojiName = GetTwemojiName(name);
return $"https://twemoji.maxcdn.com/2/72x72/{twemojiName}.png";
}
}
}