mirror of
https://github.com/Tyrrrz/DiscordChatExporter.git
synced 2026-01-29 06:10:54 +00:00
241 lines
8.2 KiB
C#
241 lines
8.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using DiscordChatExporter.Domain.Discord;
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using DiscordChatExporter.Domain.Discord.Models;
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using DiscordChatExporter.Domain.Exceptions;
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using DiscordChatExporter.Domain.Exporting;
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using DiscordChatExporter.Domain.Utilities;
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using DiscordChatExporter.Gui.Internal;
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using DiscordChatExporter.Gui.Services;
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using DiscordChatExporter.Gui.ViewModels.Dialogs;
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using DiscordChatExporter.Gui.ViewModels.Framework;
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using Gress;
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using MaterialDesignThemes.Wpf;
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using Stylet;
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using Tyrrrz.Extensions;
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namespace DiscordChatExporter.Gui.ViewModels
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{
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public class RootViewModel : Screen
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{
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private readonly IViewModelFactory _viewModelFactory;
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private readonly DialogManager _dialogManager;
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private readonly SettingsService _settingsService;
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private readonly UpdateService _updateService;
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public ISnackbarMessageQueue Notifications { get; } = new SnackbarMessageQueue(TimeSpan.FromSeconds(5));
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public IProgressManager ProgressManager { get; } = new ProgressManager();
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public bool IsBusy { get; private set; }
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public bool IsProgressIndeterminate { get; private set; }
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public bool IsBotToken { get; set; }
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public string? TokenValue { get; set; }
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private IReadOnlyDictionary<Guild, IReadOnlyList<Channel>>? GuildChannelMap { get; set; }
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public IReadOnlyList<Guild>? AvailableGuilds => GuildChannelMap?.Keys.ToArray();
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public Guild? SelectedGuild { get; set; }
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public IReadOnlyList<Channel>? AvailableChannels => SelectedGuild != null
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? GuildChannelMap?[SelectedGuild]
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: null;
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public IReadOnlyList<Channel>? SelectedChannels { get; set; }
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public RootViewModel(
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IViewModelFactory viewModelFactory,
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DialogManager dialogManager,
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SettingsService settingsService,
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UpdateService updateService)
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{
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_viewModelFactory = viewModelFactory;
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_dialogManager = dialogManager;
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_settingsService = settingsService;
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_updateService = updateService;
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DisplayName = $"{App.Name} v{App.VersionString}";
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// Update busy state when progress manager changes
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ProgressManager.Bind(o => o.IsActive,
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(sender, args) => IsBusy = ProgressManager.IsActive
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);
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ProgressManager.Bind(o => o.IsActive,
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(sender, args) => IsProgressIndeterminate =
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ProgressManager.IsActive && ProgressManager.Progress.IsEither(0, 1)
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);
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ProgressManager.Bind(o => o.Progress,
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(sender, args) => IsProgressIndeterminate =
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ProgressManager.IsActive && ProgressManager.Progress.IsEither(0, 1)
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);
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}
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private async ValueTask CheckForUpdatesAsync()
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{
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try
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{
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var updateVersion = await _updateService.CheckForUpdatesAsync();
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if (updateVersion == null)
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return;
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Notifications.Enqueue($"Downloading update to {App.Name} v{updateVersion}...");
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await _updateService.PrepareUpdateAsync(updateVersion);
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Notifications.Enqueue(
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"Update has been downloaded and will be installed when you exit",
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"INSTALL NOW", () =>
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{
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_updateService.FinalizeUpdate(true);
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RequestClose();
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});
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}
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catch
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{
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// Failure to update shouldn't crash the application
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Notifications.Enqueue("Failed to perform application update");
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}
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}
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protected override async void OnViewLoaded()
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{
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base.OnViewLoaded();
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_settingsService.Load();
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if (_settingsService.LastToken != null)
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{
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IsBotToken = _settingsService.LastToken.Type == AuthTokenType.Bot;
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TokenValue = _settingsService.LastToken.Value;
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}
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if (_settingsService.IsDarkModeEnabled)
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{
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App.SetDarkTheme();
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}
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else
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{
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App.SetLightTheme();
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}
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await CheckForUpdatesAsync();
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}
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protected override void OnClose()
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{
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base.OnClose();
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_settingsService.Save();
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_updateService.FinalizeUpdate(false);
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}
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public async void ShowSettings()
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{
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var dialog = _viewModelFactory.CreateSettingsViewModel();
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await _dialogManager.ShowDialogAsync(dialog);
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}
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public void ShowHelp() => ProcessEx.StartShellExecute(App.GitHubProjectWikiUrl);
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public bool CanPopulateGuildsAndChannels =>
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!IsBusy && !string.IsNullOrWhiteSpace(TokenValue);
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public async void PopulateGuildsAndChannels()
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{
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using var operation = ProgressManager.CreateOperation();
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try
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{
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var tokenValue = TokenValue?.Trim('"', ' ');
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if (string.IsNullOrWhiteSpace(tokenValue))
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return;
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var token = new AuthToken(
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IsBotToken ? AuthTokenType.Bot : AuthTokenType.User,
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tokenValue
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);
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_settingsService.LastToken = token;
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var discord = new DiscordClient(token);
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var guildChannelMap = new Dictionary<Guild, IReadOnlyList<Channel>>();
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await foreach (var guild in discord.GetUserGuildsAsync())
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{
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guildChannelMap[guild] = await discord.GetGuildChannelsAsync(guild.Id);
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}
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GuildChannelMap = guildChannelMap;
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SelectedGuild = guildChannelMap.Keys.FirstOrDefault();
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}
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catch (DiscordChatExporterException ex) when (!ex.IsCritical)
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{
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Notifications.Enqueue(ex.Message.TrimEnd('.'));
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}
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}
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public bool CanExportChannels =>
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!IsBusy && SelectedGuild != null && SelectedChannels != null && SelectedChannels.Any();
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public async void ExportChannels()
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{
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var token = _settingsService.LastToken;
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if (token == null || SelectedGuild == null || SelectedChannels == null || !SelectedChannels.Any())
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return;
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var dialog = _viewModelFactory.CreateExportSetupViewModel(SelectedGuild, SelectedChannels);
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if (await _dialogManager.ShowDialogAsync(dialog) != true)
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return;
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var exporter = new ChannelExporter(token);
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var operations = ProgressManager.CreateOperations(dialog.Channels!.Count);
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var successfulExportCount = 0;
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await dialog.Channels.Zip(operations).ParallelForEachAsync(async tuple =>
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{
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var (channel, operation) = tuple;
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try
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{
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var request = new ExportRequest(
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dialog.Guild!,
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channel!,
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dialog.OutputPath!,
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dialog.SelectedFormat,
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dialog.After,
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dialog.Before,
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dialog.PartitionLimit,
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dialog.ShouldDownloadMedia,
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_settingsService.ShouldReuseMedia,
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_settingsService.DateFormat
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);
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await exporter.ExportChannelAsync(request, operation);
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Interlocked.Increment(ref successfulExportCount);
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}
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catch (DiscordChatExporterException ex) when (!ex.IsCritical)
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{
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Notifications.Enqueue(ex.Message.TrimEnd('.'));
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}
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finally
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{
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operation.Dispose();
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}
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}, _settingsService.ParallelLimit.ClampMin(1));
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// Notify of overall completion
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if (successfulExportCount > 0)
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Notifications.Enqueue($"Successfully exported {successfulExportCount} channel(s)");
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}
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}
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} |