using System.Linq; using System.Text.Json; using System.Threading.Tasks; using CliFx.Binding; using CliFx.Infrastructure; using DiscordChatExporter.Cli.Commands.Base; using DiscordChatExporter.Cli.Utils.Json; using DiscordChatExporter.Core.Discord.Data; using DiscordChatExporter.Core.Utils.Extensions; namespace DiscordChatExporter.Cli.Commands; [Command("list servers", Description = "Gets the list of accessible servers.")] public partial class GetGuildsCommand : DiscordCommandBase { public override async ValueTask ExecuteAsync(IConsole console) { await base.ExecuteAsync(console); var cancellationToken = console.RegisterCancellationHandler(); var guilds = (await Discord.GetUserGuildsAsync(cancellationToken)) // Show direct messages first .OrderByDescending(g => g.Id == Guild.DirectMessages.Id) .ThenBy(g => g.Name) .ToArray(); await console.Output.WriteLineAsync( JsonSerializer.Serialize(guilds, CliJsonSerializerContext.Instance.GuildArray) ); } }