using DiscordChatExporter.Core.Models; namespace DiscordChatExporter.Core.Rendering { public class RenderOptions { public string BaseFilePath { get; } public ExportFormat Format { get; } public int? PartitionLimit { get; } public RenderOptions(string baseFilePath, ExportFormat format, int? partitionLimit) { BaseFilePath = baseFilePath; Format = format; PartitionLimit = partitionLimit; } } }