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Add file:// protocol to absolute asset paths in HTML exports (#1475)
* Initial plan * Add file:// protocol prefix to absolute paths in HTML exports Co-authored-by: Tyrrrz <1935960+Tyrrrz@users.noreply.github.com> * Improve absolute path detection for cross-platform compatibility Co-authored-by: Tyrrrz <1935960+Tyrrrz@users.noreply.github.com> * Remove unused System.IO import Co-authored-by: Tyrrrz <1935960+Tyrrrz@users.noreply.github.com> * Use Path.IsPathFullyQualified for absolute path detection (fixes #1473) Co-authored-by: Tyrrrz <1935960+Tyrrrz@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Tyrrrz <1935960+Tyrrrz@users.noreply.github.com>
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using System.IO;
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using System.Text;
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using System.Text;
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namespace DiscordChatExporter.Core.Utils;
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namespace DiscordChatExporter.Core.Utils;
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@@ -10,6 +11,19 @@ public static class Url
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var buffer = new StringBuilder();
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var buffer = new StringBuilder();
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var position = 0;
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var position = 0;
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// For absolute paths, prepend file:// protocol for proper browser handling
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if (Path.IsPathFullyQualified(filePath))
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{
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buffer.Append("file://");
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// On Windows, we need to add an extra slash before the drive letter
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// e.g., file:///C:/path instead of file://C:/path
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if (!filePath.StartsWith('/') && !filePath.StartsWith('\\'))
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{
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buffer.Append('/');
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}
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}
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while (true)
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while (true)
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{
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{
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if (position >= filePath.Length)
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if (position >= filePath.Length)
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